Batman's Utility Belt
Tips in writing equipment for your character
by Christopher D. Votey
The
first rule of writing is to write. I
often have the image of Dora in Finding Nemo singing just keep
swimming and replace it with just keep writing.
"Just
Keep Writing"
"Just
Keep Writing"
"Just
Keep Writing...Writing...Writing"
But
anyone who follows this advice knows that it is never that simple, as
creativity gets in the way. While it
takes creativity to start writing, sometimes we spend more time thinking about
a subject in our book and it takes away from writing.
One
such example is Equipment. Your
character may be a bounty hunter, a secret agent, or Red Riding Hood on her
adventure to visit Grandma. They are
going on a mission and need a few supplies.
Now, you want to anticipate all the equipment they need, and you want to
choose equipment they would logically take with them each and every time.
Now,
there are two pitfalls here. The first pitfall is to have Batman's
Utility belt. This refers to the Adam
West's Batman that no matter the situation, there was always something in his
utility belt to rescue him from the villain (Such as shark repellant
spray). You don't want to use this
method of writing, because your story may sound cheesy and embellished. Your character just happened to bring the
specialized screwdriver to unlock the government installed nuclear silo, when
your mission started off as delivering cookies to your sick Grandma. This is a lack of imagination and in my opinion,
lazy writing.
So
to avoid that pitfall, you need to write what they take with them. Now if you are like me, you never know 100%
what will happen in the story, because even if you do plan it out, it is
subject to change. And you yourself are
not a secret agent or a little girl with a basket...so what do you take with
you?
This
is the second pitfall. You will spend a bit of time trying to decide
what you should take with you. You try
to think of all the possible situations and what kind of equipment you need. The problem here is, you are spending more
time thinking of a small detail now which could later be an important plot
point. Trying to anticipate the needs of
your story, takes away from writing.
So
I said just making things up in the story as you go is bad, but also trying to
anticipate what you need is bad. So how
do you resolve this problem? What you
need to do is both. In your first draft,
the most important thing is to "Keep Writing" (don't make me sing the
song for you again). So, when your
character first grabs the equipment, you do the Batman Utility Belt, and in the
first draft, equipment pops up as you need it.
When you come back and edited it, take note of all the equipment they
needed throughout the story and then decide what is it they would have taken
with them by default, what they took with them with the information they knew
at the time. Once you establish that,
see if there are ways to rewrite the scenes to make sense your character to
have those items.
For
example, it could make sense that Red has an axe, in case she needs to chop a
few branches to make firewood which would be a good weapon against the
wolf. But in the story, she throws the
axe and misses the wolf and uses a gun to shoot the wolf. But it was decided in the story she doesn't
hunt, and thus she wouldn't be carrying a gun with her. So where did the gun come from if she wasn't
carrying it with her? So we rewrite the
scene to Granny keeping a gun in her home.
The
problem I see in a lot of writers, they think in a linear way. While their story may be presented in a
linear format, they themselves don't have to write their story this way and can
go back and touch things up and use the end of the story to write the beginning
of the story. Often times writers write
something out in the beginning and have a different ending that doesn't match
the beginning and decide they much change the ending...but sometimes going back
and changing the beginning is the key to having an amazing story.
You
are never done writing your story, so don't be afraid to go back and make
revisions to tie up loose ends. Write
the obstacles in the story first, then go back and write the scene where the
character chose the various items they need on their adventure. They decided to take a combat knife versus a
pocket knife, or flash grenade versus a smoke grenade. Perhaps they needed a USB drive with a
computer virus on it, in case they came to a computer they needed to hack, and
later turns out the IRS database had the Wolf's home address. Or they found something along the way they
need but didn't know they needed it until they found it.
(Do
not hack the IRS database for the Wolf's home address, there are easier ways to
find it).
Remember
this rule: 1st Draft: Write; 2nd Draft: Edit.
About the Author:
Author Blurb:
Chis, like many writers, has wanted to be a
writer since a very young age. In 2012 he realized his dream and
published his first book on Amazon with plans to do more, but in the same year
suffered a debilitating injury and later diagnosed with Post Concussion
Syndrome. His life changed drastically and all things he use to do has
become much harder for him to do. In 2013 he managed to do NaNoWriMo and
won. He has since decided, despite his disability, to pursue a writing
career.
Thanks for being here Chris to share your insight on character equipment! Makes me think of the McGuyver thing also, where you give a character a used piece of gum and some dental floss and they can make a bomb. LOL
ReplyDelete*throws the dental floss container at the henchman's head and run away*
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